A continuation of a thesis project where we explored generating concepts for a game using large language models. Now we want to take the next step by evaluating the possibilities of creating the appropriate assets, music, voice, and visuals based on a completed AI-generated concept. The concepts are generated for Run and Find, a game engine for conceptualised, location-based activity games.
Creating an AR environment based on a simple description of a concept. For example, with input like 'Cinnamon bun Day,' we aim to generate a 3D environment for a game that can be applied in Unity with this theme. Models are generated to be evaluated and tested in Treasure, a game engine for conceptualised, location-based AR treasure hunts.
Today, there are 70 million people with hearing impairments who, like many others in modern society, have a need to communicate over video in digital channels. In this thesis project, you will explore the potential of current technology in creating a digital sign language interpreter.
This thesis project aims to compare WebGPU and WebGL, two technologies for graphics rendering in web browsers. The work focuses on examining the technical differences, performance across various scenarios, and how the development experience differs between them. How does WebGPU impact the development of graphics-intensive applications compared to WebGL, and what advantages can WebGPU offer in terms of closer hardware access and more efficient resource usage? The thesis project may also include practical tests and prototypes to demonstrate performance differences.
In today's society, there is a significant need to communicate through digital channels. Currently, flat video is widely used for communication and interaction. How can hologram technology enhance digital communication and interaction?
We are also open and interested if you have your own proposal for a possible thesis project within the field.